Slingbrick · Global Games Studios · last updated 6 September 2026
In short: Slingbrick asks you to register for nothing, has no accounts, and collects neither your name, nor your email, nor your location. Your progress is kept on your own phone and never leaves it. The only thing that goes out is what advertising and purchases need.
The game stores in the device's local storage your coins, your best score, the skins you own, your progress through the daily missions, and your language, music and sound effects settings.
This data is not sent anywhere. If you uninstall the game, it goes with it.
The game shows ads through Google AdMob. To serve them, AdMob may process the device's advertising identifier, your IP address and technical details of the device, such as its model or system version.
We neither see nor store that data: Google handles it as the advertising provider. How it works is described in Google's policy on data from partner sites and apps.
If you are in the European Economic Area, the United Kingdom or Switzerland, a notice appears before the first ad so you can decide whether to accept personalised advertising. You can say no: you will still see ads, but they will not be personalised.
If you are in one of the US states with their own privacy laws, you can ask that your personal information is not sold or shared.
In both cases, you can change your mind whenever you like from SETTINGS → PRIVACY inside the game.
This version of the game has no in-app purchases. Everything bought in the game's shop is paid for with coins you earn by playing. You are never asked for payment details at any point.
If purchases are added later they will be processed by your device's store and never by us, and this page will be updated beforehand.
Slingbrick is a general-audience game and is not directed at children under 13. We do not knowingly collect data from children under that age.
Since we hold no data of yours on our servers, there is nothing we can hand over or delete at our end. What you can do:
If the game starts collecting anything more in future — statistics on which items are bought, say, to decide what to improve — this page will be updated beforehand and the date of the change will be shown.
For any question about this policy: info@globalgamesstudios.com